In storyboard pro 3d models can be imported directly into the scene and rendered as flat 2d images. Fox shows you how to get a 3d character moving in toon boom harmony.
This is the full recording from our session with marie eve chartrand toon booms director of customer success.

Toon boom 3d models. If you want to animate a specific part of a 3d model you must separate it from the 3d model into its own 3d model. 3d models for 2d scenes duration.
You will then be able to animate the original model and the separated sub object separately since each layer in your panel can be transformed and animated independently. Toon boom tip 31 working in a 3d space week 4 importing 3d assets part 1.
Once you have exported a model using a 3d authoring software you can import it into harmony and integrate it to set up your 2d animation scene. Separating a sub object from its 3d model will store it into its own layer in the panel.
4200 st laurent blvd suite 1020 montreal quebec canada h2w 2r2 view on google maps 1 514 278 8666. Toon boom technology allows you to import 3d models and work directly in a 3d space.
If youre in production then youre ready to do some 3d modelling and scene setup. Today we spoke with toon boom animation specialist genevieve demers about how to import and use 3d references in a 2d scene in toon boom storyboard pro storyboarding and preproduction software.
Why would an artist want to do that. You can move rotate and resize your object you can animate it and you can also hide display and separate the various sub objects of the 3d object.
Manager in maya and obtaining the toon boom plugin for maya up. You have the possibility to convert your 3d models to the fbx format upon import to harmonythis will allow harmony to render 3d files with the associated textures without the need to copy over the textures manually as long.
Animate and render out 3d models in harmony. If youre still in pre production use storyboard pro to import models and draw on top of them to quickly lay out your storyboards.
Once you have a 3d object in your library you can insert it to your panels by dragging and dropping it from the library view to the stage or camera view. Once a 3d object is in a panel it is considered one of your panels layers.
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